schemas/scanbarycentre: gameversion & gamebuild in header

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Athanasius 2022-09-27 14:48:12 +01:00
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@ -27,6 +27,34 @@ senders SHOULD include any defined in the schema if it's in the source data.
Please read [horizons and odyssey flags](../docs/Developers.md#horizons-and-odyssey-flags)
in the Developers' documentation.
#### gameversion
You **MUST** always add this field **to the header object**.
1. If you are using Journal files directly then you **MUST** use the value
of the `gameversion` element from the`Fileheader` event.
2. If you are using the CAPI `/journal` endpoint to retrieve and process
Journal events then:
1. You will not have `Fileheader` available.
2. If `gameversion` is present in the `LoadGame` event, as in 4.0 clients,
use its value.
3. If `LoadGame` does not have a `gameversion` element, as with 3.8 Horizons
clients (up to at least `3.8.0.407`), you **MUST** set `gameversion`, but
with the value `"CAPI"`.
#### gamebuild
You **MUST** always add this field **to the header object**.
1. If you are using Journal files directly then you **MUST** use the value
of the `build` value from the`Fileheader` event.
2. If you are using the CAPI `/journal` endpoint to retrieve and process
Journal events then:
1. You will not have `Fileheader` available.
2. If `build` is present in the `LoadGame` event, as in 4.0 clients, use
its value.
3. If `LoadGame` does not have a `build` element, as with 3.8 Horizons
clients (up to at least `3.8.0.407`), you **MUST** set `gamebuild`, but
with the value `"CAPI"`.
#### StarPos
You MUST add a `StarPos` array containing the system co-ordinates from the
last `FSDJump`, `CarrierJump`, or `Location` event.

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@ -16,6 +16,16 @@
"uploaderID": {
"type" : "string"
},
"gameversion": {
"type" : "string",
"minLength" : 1,
"description" : "From Fileheader event if available, else LoadGame if available there."
},
"gamebuild": {
"type" : "string",
"minLength" : 1,
"description" : "The `build` value from a Fileheader event if available, else LoadGame if available there."
},
"softwareName": {
"type" : "string"
},