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Use trackId
instead of simply id
, as it seems to conflict with internal id generated by the player. fixes #153
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7e6c0e3894
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@ -58,17 +58,17 @@ const Player = () => {
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if (isNaN(info.duration) || progress < 90) {
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return
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}
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const item = queue.queue.find((item) => item.id === info.id)
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const item = queue.queue.find((item) => item.trackId === info.trackId)
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if (item && !item.scrobbled) {
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dispatch(scrobbled(info.id))
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subsonic.scrobble(info.id, true)
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dispatch(scrobbled(info.trackId))
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subsonic.scrobble(info.trackId, true)
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}
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}
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const OnAudioPlay = (info) => {
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if (info.duration) {
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subsonic.scrobble(info.id, false)
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dataProvider.getOne('keepalive', { id: info.id })
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subsonic.scrobble(info.trackId, false)
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dataProvider.getOne('keepalive', { id: info.trackId })
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}
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}
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@ -9,6 +9,7 @@ const PLAYER_PLAY_ALBUM = 'PLAYER_PLAY_ALBUM'
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const mapToAudioLists = (item) => ({
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id: item.id,
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trackId: item.id,
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name: item.title,
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singer: item.artist,
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cover: subsonic.url('getCoverArt', item.id, { size: 300 }),
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@ -60,7 +61,7 @@ const playQueueReducer = (
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const newQueue = previousState.queue.map((item) => {
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return {
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...item,
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scrobbled: item.scrobbled || item.id === data
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scrobbled: item.scrobbled || item.trackId === data
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}
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})
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return { queue: newQueue, clear: false }
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