fix build on linux
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@ -132,7 +132,7 @@ func CheckVRAM() (int64, error) {
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gpuInfo := GetGPUInfo()
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if gpuInfo.FreeMemory > 0 && (gpuInfo.Library == "cuda" || gpuInfo.Library == "rocm") {
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// leave 15% or 400MiB of VRAM free for overhead
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overhead := gpuInfo.FreeMemory 3 / 20
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overhead := gpuInfo.FreeMemory * 3 / 20
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minOverhead := int64(400 * 1024 * 1024)
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if overhead < minOverhead {
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overhead = minOverhead
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