runner.go: Fix embeddings endpoint
The embeddings endpoint only takes a single input and provides a single output, instead of multiple as the current implementation expected. Fixing this also allows the implementation to be simplified and a few embedding-specific issues to be addressed.
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52e88ab7b3
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@ -429,7 +429,7 @@ func NewSamplingContext(params SamplingParams) *SamplingContext {
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}
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func (s *SamplingContext) Free() {
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if s.c != nil {
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if s != nil {
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C.llama_sampling_cfree(s.c)
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}
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}
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@ -88,9 +88,15 @@ func (s *Server) NewSequence(prompt string, params NewSequenceParams) *Sequence
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if params.numKeep < 0 {
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params.numKeep = len(tokens)
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}
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// Subtracting 4 ensures that at least 1 token can be discarded during shift
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params.numKeep = min(params.numKeep, s.numCtx-4)
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params.numKeep += s.bosToken
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if !params.embedding {
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// Subtracting 4 ensures that at least 1 token can be discarded during shift
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params.numKeep = min(params.numKeep, s.numCtx-4)
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params.numKeep += s.bosToken
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} else {
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// Embeddings are 1 shot - just truncate to the context window, without ever shifting
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params.numKeep = min(params.numKeep, s.numCtx)
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}
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// truncate to fit in context window
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if len(tokens) > s.numCtx {
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@ -523,14 +529,13 @@ func (s *Server) completion(w http.ResponseWriter, r *http.Request) {
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}
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type EmbeddingRequest struct {
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Content []string `json:"content"`
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Content string `json:"content"`
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}
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type EmbeddingResponse struct {
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Embedding [][]float32 `json:"embedding"`
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Embedding []float32 `json:"embedding"`
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}
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// TODO (jmorganca): is it safe to do this concurrently with decoding?
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func (s *Server) embeddings(w http.ResponseWriter, r *http.Request) {
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var req EmbeddingRequest
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if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
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@ -541,36 +546,24 @@ func (s *Server) embeddings(w http.ResponseWriter, r *http.Request) {
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w.Header().Set("Content-Type", "application/json")
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slog.Debug("embedding request", "content", req.Content)
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seqs := make([]*Sequence, len(req.Content))
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embeddings := make([][]float32, len(req.Content))
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var processed int
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for i, content := range req.Content {
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seqs[i] = s.NewSequence(content, NewSequenceParams{embedding: true})
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}
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// TODO - refactor to go routines to add seq's and drain the responses
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// so we don't stall until each set is iterated through
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for processed < len(seqs) {
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s.mu.Lock()
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for i, sq := range s.seqs {
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if processed >= len(seqs) {
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break
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}
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if sq == nil {
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s.seqs[i] = seqs[processed]
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processed += 1
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}
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}
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s.cond.Signal()
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s.mu.Unlock()
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seq := s.NewSequence(req.Content, NewSequenceParams{embedding: true})
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for i := range processed {
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embeddings[i] = <-seqs[i].embedding
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// TODO (jessegross): Wait for a free slot instead of failing and blocking forever
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s.mu.Lock()
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for i, sq := range s.seqs {
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if sq == nil {
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s.seqs[i] = seq
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s.cond.Signal()
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break
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}
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}
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s.mu.Unlock()
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embedding := <-seq.embedding
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if err := json.NewEncoder(w).Encode(&EmbeddingResponse{
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Embedding: embeddings,
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Embedding: embedding,
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}); err != nil {
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log.Println("Failed to encode result:", err)
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return
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