diff --git a/README.md b/README.md index 2985922..f62ae10 100644 --- a/README.md +++ b/README.md @@ -61,4 +61,4 @@ Unix packages: ### Dependencies * wxWidgets >= 2.8 - * FFmpeg >= 0.7 or libav >= 0.8 + * A recent version of FFmpeg or libav diff --git a/configure.ac b/configure.ac index cd840ae..3979c7e 100644 --- a/configure.ac +++ b/configure.ac @@ -6,7 +6,7 @@ AM_SILENT_RULES([yes]) AC_LANG([C++]) AC_PROG_CXX([clang++ g++]) -CXXFLAGS="$CXXFLAGS -std=gnu++11" +CXXFLAGS="$CXXFLAGS -std=c++11" AC_PROG_CXXCPP AC_PROG_RANLIB AC_PROG_INSTALL diff --git a/dist/win/README.md b/dist/win/README.md index d16a548..0e1a806 100644 --- a/dist/win/README.md +++ b/dist/win/README.md @@ -6,8 +6,7 @@ This is done in two steps: * Building the MSI package under Windows. For the first step you can use any Unix-y environment. Set up -[MXE](http://mxe.cc/#tutorial), you can use the code from -[this repository](https://github.com/alexkay/mxe/tree/spek) or the official one. +[MXE](http://mxe.cc/#tutorial). Build Spek dependencies: diff --git a/src/spek-audio.cc b/src/spek-audio.cc index 6bced25..7be6224 100644 --- a/src/spek-audio.cc +++ b/src/spek-audio.cc @@ -235,7 +235,7 @@ void spek_audio_close(struct spek_audio_context *cx) av_free_packet(&cx->packet); } if (cx->properties.buffer) { - av_free(cx->properties.buffer); + av_freep(&cx->properties.buffer); } if (cx->codec_context != NULL) { avcodec_close(cx->codec_context);