/* test-audio-read.cc * * Copyright (C) 2013 Alexander Kojevnikov * * Spek is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Spek is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Spek. If not, see . */ #include #include "spek-audio.h" #include "test.h" static void test_silence(const std::string& name, int samples) { Audio audio; auto file = audio.open(SAMPLES_DIR "/" + name); int samples_read = 0; double power = 0.0; int len; while ((len = file->read()) > 0) { samples_read += len; for (int i = 0; i < len; ++i) { float level = file->get_buffer()[i]; power += level * level; } } power /= samples_read; test("error", 0, len); test("samples", samples, samples_read); test("power", 0.0, power); } void test_audio_read() { std::map files = { {"1ch-96000Hz-24bps.flac", 1 * 96000 / 10}, {"2ch-48000Hz-16bps.flac", 2 * 48000 / 10}, {"2ch-44100Hz-16bps.wav", 2 * 44100 / 10}, {"2ch-44100Hz-128cbr.mp3", 2 * 1152 * 4 + 94}, {"2ch-44100Hz-320cbr.mp3", 2 * 1152 * 4 + 94}, {"2ch-44100Hz-V0.mp3", 2 * 1152 * 4 + 94}, {"2ch-44100Hz-V2.mp3", 2 * 1152 * 4 + 94}, }; for (const auto& item : files) { run( "audio read: " + item.first, [&] () { test_silence(item.first, item.second); } ); } }