[CCode (cprefix = "SpekAudio", lower_case_cprefix = "spek_audio_", cheader_filename = "spek-audio.h")] namespace Spek.Audio { [Compact] [CCode (free_function = "spek_audio_close")] public class Context { public string file_name; public string codec_name; public string error; public int bit_rate; public int sample_rate; public int bits_per_sample; public int width; public bool fp; public int channels; public double duration; public uint8 *buffer; public int64 frames_per_interval; public int64 error_per_interval; public int64 error_base; [CCode (cname = "spek_audio_open")] public Context (string file_name); [CCode (cname = "spek_audio_start")] public int start (int samples); [CCode (cname = "spek_audio_read")] public int read (); } public static void init (); }