spek/vapi/spek-audio.vapi
Alexander Kojevnikov d683b00897 Use av_malloc to allocate audio buffers
libavcodec crashes on Windows when using the usual malloc,
av_malloc makes sure the allocated buffer is properly aligned.
2010-07-10 12:10:15 +10:00

30 lines
816 B
Vala

[CCode (cprefix = "SpekAudio", lower_case_cprefix = "spek_audio_", cheader_filename = "spek-audio.h")]
namespace Spek.Audio {
[Compact]
[CCode (free_function = "spek_audio_close")]
public class Context {
public string file_name;
public string codec_name;
public string error;
public int bit_rate;
public int sample_rate;
public int bits_per_sample;
public int width;
public bool fp;
public int channels;
public double duration;
public uint8 *buffer;
public int64 frames_per_interval;
public int64 error_per_interval;
public int64 error_base;
[CCode (cname = "spek_audio_open")]
public Context (string file_name);
[CCode (cname = "spek_audio_start")]
public int start (int samples);
[CCode (cname = "spek_audio_read")]
public int read ();
}
public static void init ();
}