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/back, /away: Change no-op to return err
Fixes #402 When the user is not set as away, using the `/back` or `/away` command should return error. The previous behaviour was inconsistent, `/away` sent a message and `/back` ignored it. New behaviour is error for both cases. Co-authored-by: Akshay <akshay.shekher@gmail.com>
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@ -469,12 +469,13 @@ func InitCommands(c *Commands) {
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msg.From().SetAway(awayMsg)
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if awayMsg != "" {
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room.Send(message.NewEmoteMsg("has gone away: "+awayMsg, msg.From()))
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} else if !isAway {
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room.Send(message.NewSystemMsg("Not away. Append a reason message to set away.", msg.From()))
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} else {
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room.Send(message.NewEmoteMsg("is back.", msg.From()))
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return nil
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}
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return nil
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if isAway {
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room.Send(message.NewEmoteMsg("is back.", msg.From()))
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return nil
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}
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return errors.New("not away. Append a reason message to set away")
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},
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})
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@ -486,8 +487,9 @@ func InitCommands(c *Commands) {
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if isAway {
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msg.From().SetAway("")
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room.Send(message.NewEmoteMsg("is back.", msg.From()))
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return nil
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}
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return nil
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return errors.New("must be away to be back")
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},
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})
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@ -25,10 +25,17 @@ func TestAwayCommands(t *testing.T) {
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// expected output
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IsUserAway bool
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AwayMessage string
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// expected state change
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ExpectsError func(awayBefore bool) bool
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}
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awayStep := step{"/away snorkling", true, "snorkling"}
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notAwayStep := step{"/away", false, ""}
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backStep := step{"/back", false, ""}
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neverError := func(_ bool) bool { return false }
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// if the user was away before, then the error is expected
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errorIfAwayBefore := func(awayBefore bool) bool { return awayBefore }
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awayStep := step{"/away snorkling", true, "snorkling", neverError}
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notAwayStep := step{"/away", false, "", errorIfAwayBefore}
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backStep := step{"/back", false, "", errorIfAwayBefore}
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steps := []step{awayStep, notAwayStep, backStep}
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cases := [][]int{
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@ -42,7 +49,12 @@ func TestAwayCommands(t *testing.T) {
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for _, s := range []step{steps[c[0]], steps[c[1]], steps[c[2]]} {
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msg, _ := message.NewPublicMsg(s.Msg, u).ParseCommand()
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cmds.Run(room, *msg)
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awayBeforeCommand, _, _ := u.GetAway()
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err := cmds.Run(room, *msg)
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if err != nil && s.ExpectsError(awayBeforeCommand) {
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t.Fatalf("unexpected error running the command: %+v", err)
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}
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isAway, _, awayMsg := u.GetAway()
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if isAway != s.IsUserAway {
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