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https://github.com/yrutschle/sslh.git
synced 2025-04-13 15:47:15 +03:00
manage timeout with lists instead of linear searches
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449fabba51
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@ -27,14 +27,6 @@
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#include "sslh-conf.h"
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#include "udp-listener.h"
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/* returns date at which this socket times out. */
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static int udp_timeout(struct connection* cnx)
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{
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if (cnx->type != SOCK_DGRAM) return 0; /* Not a UDP connection */
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return cnx->proto->udp_timeout + cnx->last_active;
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}
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/* Incoming connections are of course all received on a single socket. Create a
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* hash that associates (incoming sockaddr) => struct connection*, so finding
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* the connection related to an incoming packet is fast.
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@ -148,76 +140,30 @@ static void list_remove(dl_list* list, struct connection* cnx)
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cnx->timeout_next->timeout_prev = cnx->timeout_prev;
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}
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static void list_dump(void) {
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int now = time(NULL);
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static int cnt = 0;
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if (cnt++ < 1000) {
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return;
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}
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cnt = 0;
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FILE * f = fopen("/tmp/list.tmp", "w");
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fprintf(f, "time: %d\n", time(NULL));
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for (int i = 0; i < cfg.protocols_len; i++) {
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struct connection* c = cfg.protocols[i].timeouts.head;
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fprintf(f, "p %d %s list %p %p\n", i, cfg.protocols[i].name, cfg.protocols[i].timeouts.head, cfg.protocols[i].timeouts.tail);
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while (c) {
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fprintf(f, "%p %d(%d) %p %p\n", c, c->last_active, now - c->last_active, c->timeout_prev, c->timeout_next);
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c = c->timeout_next;
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}
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fprintf(f, "/list\n");
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}
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fclose(f);
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rename("/tmp/list.tmp", "/tmp/list");
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}
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/* Check all connections to see if a UDP connections has timed out, then free
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* it. At the same time, keep track of the closest, next timeout. Only do the
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* search through connections if that timeout actually happened. If the
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* connection that would have timed out has had activity, it doesn't matter: we
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* go through connections to find the next timeout, which was needed anyway.
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/* Timeouts are managed with one list for each protocol. Whenever a connection
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* is active, it gets moved to the end of the list. Each call will pop the
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* first elements that have timed out and free their resources.
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*
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* This gets called every time a UDP packet is received from the outside, i.e.
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* every time we might need to free up resources. If no packets come in, we
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* don't time out anything, as we don't need the resources.
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*
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* TODO: use a better algorithm to avoid going through all connections each
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* time.
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*
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* */
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void udp_timeouts(struct loop_info* fd_info)
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{
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time_t now = time(NULL);
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if (now < fd_info->next_timeout) return;
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for (int i = 0; i < cfg.protocols_len; i++) {
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struct connection *cnx = cfg.protocols[i].timeouts.head;
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while (cnx && (now - cnx->last_active > cfg.protocols[i].udp_timeout)) {
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print_message(msg_fd, "timed out UDP %d\n", cnx->target_sock);
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close(cnx->target_sock);
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hash_remove(fd_info->hash_sources, cnx);
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list_remove(&cnx->proto->timeouts, cnx);
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tidy_connection(cnx, fd_info);
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time_t next_timeout = INT_MAX;
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for (int i = 0; i <= watchers_maxfd(fd_info->watchers); i++) {
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/* if it's either in read or write set, there is a connection
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* behind that file descriptor */
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struct connection* cnx = collection_get_cnx_from_fd(fd_info->collection, i);
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if (cnx) {
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time_t timeout = udp_timeout(cnx);
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if (!timeout) continue; /* Not a UDP connection */
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if (cnx && (timeout <= now)) {
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print_message(msg_fd, "timed out UDP %d\n", cnx->target_sock);
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close(cnx->target_sock);
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watchers_del_read(fd_info->watchers, i);
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watchers_del_write(fd_info->watchers, i);
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hash_remove(fd_info->hash_sources, cnx);
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list_remove(&cnx->proto->timeouts, cnx);
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collection_remove_cnx(fd_info->collection, cnx);
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} else {
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if (timeout < next_timeout) next_timeout = timeout;
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}
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cnx = cfg.protocols[i].timeouts.head;
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}
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}
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if (next_timeout != INT_MAX)
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fd_info->next_timeout = next_timeout;
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}
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@ -230,8 +176,6 @@ static void mark_active(struct connection* cnx)
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list_remove(list, cnx);
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list_push(list, cnx);
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list_dump();
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}
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