mirror of
https://github.com/yrutschle/sslh.git
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139 lines
4.6 KiB
C
139 lines
4.6 KiB
C
/*
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udp-listener.c: handles demultplexing UDP protocols
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# Copyright (C) 2020-2021 Yves Rutschle
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#
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# This program is free software; you can redistribute it
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# and/or modify it under the terms of the GNU General Public
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# License as published by the Free Software Foundation; either
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# version 2 of the License, or (at your option) any later
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# version.
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#
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# This program is distributed in the hope that it will be
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# useful, but WITHOUT ANY WARRANTY; without even the implied
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# warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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# PURPOSE. See the GNU General Public License for more
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# details.
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#
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# The full text for the General Public License is here:
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# http://www.gnu.org/licenses/gpl.html
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*/
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#include "common.h"
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#include "probe.h"
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#include "sslh-conf.h"
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#include "udp-listener.h"
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/* Find if the specified source has been seen before. -1 if not found
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*
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* TODO This is linear search and needs to be changed to something better for
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* production if we have more than a dozen sources
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* Also, this assumes src_addr from recvfrom() are repeatable for a specific
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* source...
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* */
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static int known_source(cnx_collection* collection, int max_fd, struct sockaddr* addr, socklen_t addrlen)
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{
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int i;
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for (i = 0; i < max_fd; i++) {
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struct connection* cnx = collection_get_cnx_from_fd(collection, i);
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if (cnx && (cnx->type == SOCK_DGRAM) && cnx->target_sock) {
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if (!memcmp(&cnx->client_addr, addr, addrlen)) {
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return i;
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}
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}
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}
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return -1;
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}
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/* Process UDP coming from outside (client towards server)
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* If it's a new source, probe; otherwise, forward to previous target
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* Returns: >= 0 sockfd of newly allocated socket, for new connections
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* -1 otherwise
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* */
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int udp_c2s_forward(int sockfd, cnx_collection* collection, int max_fd)
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{
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char addr_str[NI_MAXHOST+1+NI_MAXSERV+1];
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struct sockaddr src_addr;
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struct addrinfo addrinfo;
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struct sslhcfg_protocols_item* proto;
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struct connection* cnx;
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ssize_t len;
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socklen_t addrlen;
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int res, target, out = -1;
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char data[65536]; /* Theoritical max is 65507 (https://en.wikipedia.org/wiki/User_Datagram_Protocol).
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This will do. Dynamic allocation is possible with the MSG_PEEK flag in recvfrom(2), but that'd imply
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malloc/free overhead for each packet, when really 64K is not that much */
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addrlen = sizeof(src_addr);
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len = recvfrom(sockfd, data, sizeof(data), 0, &src_addr, &addrlen);
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if (len < 0) {
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perror("recvfrom");
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return -1;
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}
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target = known_source(collection, max_fd, &src_addr, addrlen);
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addrinfo.ai_addr = &src_addr;
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addrinfo.ai_addrlen = addrlen;
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if (cfg.verbose)
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fprintf(stderr, "received %ld UDP from %d:%s\n", len, target, sprintaddr(addr_str, sizeof(addr_str), &addrinfo));
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if (target == -1) {
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res = probe_buffer(data, len, &proto);
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/* First version: if we can't work out the protocol from the first
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* packet, drop it. Conceivably, we could store several packets to
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* run probes on packet sets */
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if (cfg.verbose) fprintf(stderr, "UDP probed: %d\n", res);
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if (res != PROBE_MATCH) {
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return -1;
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}
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out = socket(proto->saddr->ai_family, SOCK_DGRAM, 0);
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struct connection* cnx = collection_alloc_cnx_from_fd(collection, out);
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if (!cnx) return -1;
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target = out;
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cnx->target_sock = out;
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cnx->proto = proto;
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cnx->type = SOCK_DGRAM;
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cnx->client_addr = src_addr;
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cnx->addrlen = addrlen;
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cnx->local_endpoint = sockfd;
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}
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cnx = collection_get_cnx_from_fd(collection, target);
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/* at this point src is the UDP connection */
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res = sendto(cnx->target_sock, data, len, 0,
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cnx->proto->saddr->ai_addr, cnx->proto->saddr->ai_addrlen);
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cnx->last_active = time(NULL);
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fprintf(stderr, "sending %d to %s\n",
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res, sprintaddr(data, sizeof(data), cnx->proto->saddr));
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return out;
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}
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void udp_s2c_forward(struct connection* cnx)
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{
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int sockfd = cnx->target_sock;
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char data[65536];
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int res;
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res = recvfrom(sockfd, data, sizeof(data), 0, NULL, NULL);
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fprintf(stderr, "recvfrom %d\n", res);
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CHECK_RES_DIE(res, "udp_listener/recvfrom");
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res = sendto(cnx->local_endpoint, data, res, 0,
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&cnx->client_addr, cnx->addrlen);
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cnx->last_active = time(NULL);
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fprintf(stderr, "sendto %d to\n", res);
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}
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/* returns date at which this socket times out. */
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int udp_timeout(struct connection* cnx)
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{
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if (cnx->type != SOCK_DGRAM) return 0; /* Not a UDP connection */
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return cnx->proto->udp_timeout + cnx->last_active;
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}
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