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2fb47377a3
@ -414,7 +414,7 @@ class AppWindow(object):
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else:
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appitem.grid(columnspan=2, sticky=tk.EW)
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# Update button in main window
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# LANG: Update button in main window
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self.button = ttk.Button(frame, text=_('Update'), width=28, default=tk.ACTIVE, state=tk.DISABLED)
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self.theme_button = tk.Label(frame, width=32 if platform == 'darwin' else 28, state=tk.DISABLED)
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self.status = tk.Label(frame, name='status', anchor=tk.W)
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@ -626,7 +626,7 @@ class AppWindow(object):
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return
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if (suit := monitor.state.get('SuitCurrent')) is None:
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self.suit['text'] = f'<{_("Unknown")}>'
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self.suit['text'] = f'<{_("Unknown")}>' # LANG: Unknown suit
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return
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suitname = suit['edmcName']
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@ -701,48 +701,49 @@ class AppWindow(object):
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def set_labels(self):
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"""Set main window labels, e.g. after language change."""
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self.cmdr_label['text'] = _('Cmdr') + ':' # Main window
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self.cmdr_label['text'] = _('Cmdr') + ':' # LANG: Main window
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# Multicrew role label in main window
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self.ship_label['text'] = (monitor.state['Captain'] and _('Role') or _('Ship')) + ':' # Main window
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self.suit_label['text'] = _('Suit') + ':' # Main window
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self.system_label['text'] = _('System') + ':' # Main window
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self.station_label['text'] = _('Station') + ':' # Main window
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self.button['text'] = self.theme_button['text'] = _('Update') # Update button in main window
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self.suit_label['text'] = _('Suit') + ':' # LANG: Main window
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self.system_label['text'] = _('System') + ':' # LANG: Main window
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self.station_label['text'] = _('Station') + ':' # LANG: Main window
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self.button['text'] = self.theme_button['text'] = _('Update') # LANG: Update button in main window
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if platform == 'darwin':
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self.menubar.entryconfigure(1, label=_('File')) # Menu title
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self.menubar.entryconfigure(2, label=_('Edit')) # Menu title
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self.menubar.entryconfigure(3, label=_('View')) # Menu title on OSX
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self.menubar.entryconfigure(4, label=_('Window')) # Menu title on OSX
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self.menubar.entryconfigure(5, label=_('Help')) # Menu title
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self.system_menu.entryconfigure(0, label=_("About {APP}").format(APP=applongname)) # App menu entry on OSX
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self.system_menu.entryconfigure(1, label=_("Check for Updates...")) # Menu item
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self.file_menu.entryconfigure(0, label=_('Save Raw Data...')) # Menu item
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self.view_menu.entryconfigure(0, label=_('Status')) # Menu item
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self.help_menu.entryconfigure(1, label=_('Privacy Policy')) # Help menu item
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self.help_menu.entryconfigure(2, label=_('Release Notes')) # Help menu item
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self.menubar.entryconfigure(1, label=_('File')) # LANG: Menu title on OSX
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self.menubar.entryconfigure(2, label=_('Edit')) # LANG: Menu title on OSX
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self.menubar.entryconfigure(3, label=_('View')) # LANG: Menu title on OSX
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self.menubar.entryconfigure(4, label=_('Window')) # LANG: Menu title on OSX
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self.menubar.entryconfigure(5, label=_('Help')) # LANG: Menu title on OSX
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self.system_menu.entryconfigure(0, label=_("About {APP}").format(
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APP=applongname)) # LANG: App menu entry on OSX
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self.system_menu.entryconfigure(1, label=_("Check for Updates...")) # LANG: Menu item
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self.file_menu.entryconfigure(0, label=_('Save Raw Data...')) # LANG: Menu item
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self.view_menu.entryconfigure(0, label=_('Status')) # LANG: Menu item
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self.help_menu.entryconfigure(1, label=_('Privacy Policy')) # LANG: Help menu item
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self.help_menu.entryconfigure(2, label=_('Release Notes')) # LANG: Help menu item
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else:
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self.menubar.entryconfigure(1, label=_('File')) # Menu title
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self.menubar.entryconfigure(2, label=_('Edit')) # Menu title
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self.menubar.entryconfigure(3, label=_('Help')) # Menu title
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self.theme_file_menu['text'] = _('File') # Menu title
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self.theme_edit_menu['text'] = _('Edit') # Menu title
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self.theme_help_menu['text'] = _('Help') # Menu title
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self.menubar.entryconfigure(1, label=_('File')) # LANG: Menu title
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self.menubar.entryconfigure(2, label=_('Edit')) # LANG: Menu title
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self.menubar.entryconfigure(3, label=_('Help')) # LANG: Menu title
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self.theme_file_menu['text'] = _('File') # LANG: Menu title
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self.theme_edit_menu['text'] = _('Edit') # LANG: Menu title
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self.theme_help_menu['text'] = _('Help') # LANG: Menu title
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# File menu
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self.file_menu.entryconfigure(0, label=_('Status')) # Menu item
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self.file_menu.entryconfigure(1, label=_('Save Raw Data...')) # Menu item
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self.file_menu.entryconfigure(2, label=_('Settings')) # Item in the File menu on Windows
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self.file_menu.entryconfigure(4, label=_('Exit')) # Item in the File menu on Windows
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self.file_menu.entryconfigure(0, label=_('Status')) # LANG: Menu item
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self.file_menu.entryconfigure(1, label=_('Save Raw Data...')) # LANG: Menu item
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self.file_menu.entryconfigure(2, label=_('Settings')) # LANG: Item in the File menu on Windows
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self.file_menu.entryconfigure(4, label=_('Exit')) # LANG: Item in the File menu on Windows
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# Help menu
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self.help_menu.entryconfigure(0, label=_('Documentation')) # Help menu item
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self.help_menu.entryconfigure(1, label=_('Privacy Policy')) # Help menu item
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self.help_menu.entryconfigure(2, label=_('Release Notes')) # Help menu item
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self.help_menu.entryconfigure(3, label=_('Check for Updates...')) # Menu item
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self.help_menu.entryconfigure(4, label=_("About {APP}").format(APP=applongname)) # App menu entry
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self.help_menu.entryconfigure(0, label=_('Documentation')) # LANG: Help menu item
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self.help_menu.entryconfigure(1, label=_('Privacy Policy')) # LANG: Help menu item
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self.help_menu.entryconfigure(2, label=_('Release Notes')) # LANG: Help menu item
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self.help_menu.entryconfigure(3, label=_('Check for Updates...')) # LANG: Menu item
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self.help_menu.entryconfigure(4, label=_("About {APP}").format(APP=applongname)) # LANG: App menu entry
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# Edit menu
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self.edit_menu.entryconfigure(0, label=_('Copy')) # As in Copy and Paste
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self.edit_menu.entryconfigure(0, label=_('Copy')) # LANG: As in Copy and Paste
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def login(self):
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"""Initiate CAPI/Frontier login and set other necessary state."""
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@ -1004,9 +1005,9 @@ class AppWindow(object):
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return {
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None: '',
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'Idle': '',
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'FighterCon': _('Fighter'), # Multicrew role
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'FireCon': _('Gunner'), # Multicrew role
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'FlightCon': _('Helm'), # Multicrew role
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'FighterCon': _('Fighter'), # LANG: Multicrew role
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'FireCon': _('Gunner'), # LANG: Multicrew role
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'FlightCon': _('Helm'), # LANG: Multicrew role
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}.get(role, role)
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if monitor.thread is None:
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@ -1024,7 +1025,7 @@ class AppWindow(object):
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self.cooldown()
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if monitor.cmdr and monitor.state['Captain']:
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self.cmdr['text'] = f'{monitor.cmdr} / {monitor.state["Captain"]}'
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self.ship_label['text'] = _('Role') + ':' # Multicrew role label in main window
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self.ship_label['text'] = _('Role') + ':' # LANG: Multicrew role label in main window
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self.ship.configure(state=tk.NORMAL, text=crewroletext(monitor.state['Role']), url=None)
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elif monitor.cmdr:
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@ -1034,7 +1035,7 @@ class AppWindow(object):
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else:
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self.cmdr['text'] = monitor.cmdr
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self.ship_label['text'] = _('Ship') + ':' # Main window
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self.ship_label['text'] = _('Ship') + ':' # LANG: Main window
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# TODO: Show something else when on_foot
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if monitor.state['ShipName']:
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@ -1057,7 +1058,7 @@ class AppWindow(object):
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else:
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self.cmdr['text'] = ''
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self.ship_label['text'] = _('Ship') + ':' # Main window
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self.ship_label['text'] = _('Ship') + ':' # LANG: Main window
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self.ship['text'] = ''
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if monitor.cmdr and monitor.is_beta:
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@ -1166,7 +1167,7 @@ class AppWindow(object):
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"""
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try:
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companion.session.auth_callback()
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# Successfully authenticated with the Frontier website
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# LANG: Successfully authenticated with the Frontier website
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self.status['text'] = _('Authentication successful')
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if platform == 'darwin':
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self.view_menu.entryconfigure(0, state=tk.NORMAL) # Status
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@ -1254,7 +1255,7 @@ class AppWindow(object):
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self.w.after(1000, self.cooldown)
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else:
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self.button['text'] = self.theme_button['text'] = _('Update') # Update button in main window
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self.button['text'] = self.theme_button['text'] = _('Update') # LANG: Update button in main window
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self.button['state'] = self.theme_button['state'] = (monitor.cmdr and
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monitor.mode and
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not monitor.state['Captain'] and
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@ -1730,6 +1731,7 @@ sys.path: {sys.path}'''
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)
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# Substitute in the other words.
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# LANG: words for use in python 2 plugin error
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popup_text = popup_text.format(PLUGINS=_('Plugins'), FILE=_('File'), SETTINGS=_('Settings'),
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DISABLED='.disabled')
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# And now we do need these to be actual \r\n
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194
stats.py
194
stats.py
@ -47,117 +47,117 @@ def status(data: Dict[str, Any]) -> List[List[str]]:
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"""
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# StatsResults assumes these three things are first
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res = [
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[_('Cmdr'), data['commander']['name']],
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[_('Balance'), str(data['commander'].get('credits', 0))], # Cmdr stats
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[_('Loan'), str(data['commander'].get('debt', 0))], # Cmdr stats
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[_('Cmdr'), data['commander']['name']], # LANG: Cmdr stats
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[_('Balance'), str(data['commander'].get('credits', 0))], # LANG: Cmdr stats
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[_('Loan'), str(data['commander'].get('debt', 0))], # LANG: Cmdr stats
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]
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RANKS = [ # noqa: N806 # Its a constant, just needs to be updated at runtime
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# in output order
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(_('Combat'), 'combat'), # Ranking
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(_('Trade'), 'trade'), # Ranking
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(_('Explorer'), 'explore'), # Ranking
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(_('CQC'), 'cqc'), # Ranking
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(_('Federation'), 'federation'), # Ranking
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(_('Empire'), 'empire'), # Ranking
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(_('Powerplay'), 'power'), # Ranking
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# ??? , 'crime'), # Ranking
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# ??? , 'service'), # Ranking
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(_('Combat'), 'combat'), # LANG: Ranking
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(_('Trade'), 'trade'), # LANG: Ranking
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(_('Explorer'), 'explore'), # LANG: Ranking
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(_('CQC'), 'cqc'), # LANG: Ranking
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(_('Federation'), 'federation'), # LANG: Ranking
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(_('Empire'), 'empire'), # LANG: Ranking
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(_('Powerplay'), 'power'), # LANG: Ranking
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# ??? , 'crime'), # LANG: Ranking
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# ??? , 'service'), # LANG: Ranking
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]
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RANK_NAMES = { # noqa: N806 # Its a constant, just needs to be updated at runtime
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# http://elite-dangerous.wikia.com/wiki/Pilots_Federation#Ranks
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'combat': [
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_('Harmless'), # Combat rank
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_('Mostly Harmless'), # Combat rank
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_('Novice'), # Combat rank
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_('Competent'), # Combat rank
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_('Expert'), # Combat rank
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_('Master'), # Combat rank
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_('Dangerous'), # Combat rank
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_('Deadly'), # Combat rank
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_('Elite'), # Top rank
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_('Harmless'), # LANG: Combat rank
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_('Mostly Harmless'), # LANG: Combat rank
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_('Novice'), # LANG: Combat rank
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_('Competent'), # LANG: Combat rank
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_('Expert'), # LANG: Combat rank
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_('Master'), # LANG: Combat rank
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_('Dangerous'), # LANG: Combat rank
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_('Deadly'), # LANG: Combat rank
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_('Elite'), # LANG: Top rank
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],
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'trade': [
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_('Penniless'), # Trade rank
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_('Mostly Penniless'), # Trade rank
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_('Peddler'), # Trade rank
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_('Dealer'), # Trade rank
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_('Merchant'), # Trade rank
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_('Broker'), # Trade rank
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_('Entrepreneur'), # Trade rank
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_('Tycoon'), # Trade rank
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_('Elite') # Top rank
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_('Penniless'), # LANG: Trade rank
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_('Mostly Penniless'), # LANG: Trade rank
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_('Peddler'), # LANG: Trade rank
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_('Dealer'), # LANG: Trade rank
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_('Merchant'), # LANG: Trade rank
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_('Broker'), # LANG: Trade rank
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_('Entrepreneur'), # LANG: Trade rank
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_('Tycoon'), # LANG: Trade rank
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_('Elite') # LANG: Top rank
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],
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'explore': [
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_('Aimless'), # Explorer rank
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_('Mostly Aimless'), # Explorer rank
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_('Scout'), # Explorer rank
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_('Surveyor'), # Explorer rank
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_('Trailblazer'), # Explorer rank
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_('Pathfinder'), # Explorer rank
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_('Ranger'), # Explorer rank
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_('Pioneer'), # Explorer rank
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_('Elite') # Top rank
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_('Aimless'), # LANG: Explorer rank
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_('Mostly Aimless'), # LANG: Explorer rank
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_('Scout'), # LANG: Explorer rank
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_('Surveyor'), # LANG: Explorer rank
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_('Trailblazer'), # LANG: Explorer rank
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_('Pathfinder'), # LANG: Explorer rank
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_('Ranger'), # LANG: Explorer rank
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_('Pioneer'), # LANG: Explorer rank
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_('Elite') # LANG: Top rank
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],
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'cqc': [
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_('Helpless'), # CQC rank
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_('Mostly Helpless'), # CQC rank
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_('Amateur'), # CQC rank
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_('Semi Professional'), # CQC rank
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_('Professional'), # CQC rank
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_('Champion'), # CQC rank
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_('Hero'), # CQC rank
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_('Gladiator'), # CQC rank
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_('Elite') # Top rank
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_('Helpless'), # LANG: CQC rank
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_('Mostly Helpless'), # LANG: CQC rank
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_('Amateur'), # LANG: CQC rank
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_('Semi Professional'), # LANG: CQC rank
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_('Professional'), # LANG: CQC rank
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_('Champion'), # LANG: CQC rank
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_('Hero'), # LANG: CQC rank
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_('Gladiator'), # LANG: CQC rank
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_('Elite') # LANG: Top rank
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],
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# http://elite-dangerous.wikia.com/wiki/Federation#Ranks
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'federation': [
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_('None'), # No rank
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_('Recruit'), # Federation rank
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_('Cadet'), # Federation rank
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_('Midshipman'), # Federation rank
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_('Petty Officer'), # Federation rank
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_('Chief Petty Officer'), # Federation rank
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_('Warrant Officer'), # Federation rank
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_('Ensign'), # Federation rank
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_('Lieutenant'), # Federation rank
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_('Lieutenant Commander'), # Federation rank
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_('Post Commander'), # Federation rank
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_('Post Captain'), # Federation rank
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_('Rear Admiral'), # Federation rank
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_('Vice Admiral'), # Federation rank
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_('Admiral') # Federation rank
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_('None'), # LANG: No rank
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_('Recruit'), # LANG: Federation rank
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_('Cadet'), # LANG: Federation rank
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_('Midshipman'), # LANG: Federation rank
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_('Petty Officer'), # LANG: Federation rank
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_('Chief Petty Officer'), # LANG: Federation rank
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_('Warrant Officer'), # LANG: Federation rank
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_('Ensign'), # LANG: Federation rank
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_('Lieutenant'), # LANG: Federation rank
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_('Lieutenant Commander'), # LANG: Federation rank
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_('Post Commander'), # LANG: Federation rank
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_('Post Captain'), # LANG: Federation rank
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_('Rear Admiral'), # LANG: Federation rank
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_('Vice Admiral'), # LANG: Federation rank
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_('Admiral') # LANG: Federation rank
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],
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# http://elite-dangerous.wikia.com/wiki/Empire#Ranks
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'empire': [
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_('None'), # No rank
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_('Outsider'), # Empire rank
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_('Serf'), # Empire rank
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_('Master'), # Empire rank
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_('Squire'), # Empire rank
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_('Knight'), # Empire rank
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_('Lord'), # Empire rank
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_('Baron'), # Empire rank
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_('Viscount'), # Empire rank
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_('Count'), # Empire rank
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_('Earl'), # Empire rank
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_('Marquis'), # Empire rank
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_('Duke'), # Empire rank
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_('Prince'), # Empire rank
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_('King') # Empire rank
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_('None'), # LANG: No rank
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_('Outsider'), # LANG: Empire rank
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_('Serf'), # LANG: Empire rank
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_('Master'), # LANG: Empire rank
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_('Squire'), # LANG: Empire rank
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_('Knight'), # LANG: Empire rank
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_('Lord'), # LANG: Empire rank
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_('Baron'), # LANG: Empire rank
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_('Viscount'), # LANG: Empire rank
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_('Count'), # LANG: Empire rank
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_('Earl'), # LANG: Empire rank
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_('Marquis'), # LANG: Empire rank
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_('Duke'), # LANG: Empire rank
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_('Prince'), # LANG: Empire rank
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_('King') # LANG: Empire rank
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],
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# http://elite-dangerous.wikia.com/wiki/Ratings
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'power': [
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_('None'), # No rank
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_('Rating 1'), # Power rank
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_('Rating 2'), # Power rank
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_('Rating 3'), # Power rank
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_('Rating 4'), # Power rank
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_('Rating 5') # Power rank
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_('None'), # LANG: No rank
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_('Rating 1'), # LANG: Power rank
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_('Rating 2'), # LANG: Power rank
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_('Rating 3'), # LANG: Power rank
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_('Rating 4'), # LANG: Power rank
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_('Rating 5') # LANG: Power rank
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],
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}
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@ -169,7 +169,7 @@ def status(data: Dict[str, Any]) -> List[List[str]]:
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res.append([title, names[rank] if rank < len(names) else f'Rank {rank}'])
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else:
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res.append([title, _('None')]) # No rank
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res.append([title, _('None')]) # LANG: No rank
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||||
|
||||
return res
|
||||
|
||||
@ -291,7 +291,9 @@ class StatsDialog():
|
||||
return
|
||||
|
||||
if not data.get('commander') or not data['commander'].get('name', '').strip():
|
||||
self.status['text'] = _("Who are you?!") # Shouldn't happen
|
||||
# Shouldn't happen
|
||||
# LANG: Unknown commander
|
||||
self.status['text'] = _("Who are you?!")
|
||||
|
||||
elif (
|
||||
not data.get('lastSystem')
|
||||
@ -299,10 +301,14 @@ class StatsDialog():
|
||||
or not data.get('lastStarport')
|
||||
or not data['lastStarport'].get('name', '').strip()
|
||||
):
|
||||
self.status['text'] = _("Where are you?!") # Shouldn't happen
|
||||
# Shouldn't happen
|
||||
# LANG: Unknown location
|
||||
self.status['text'] = _("Where are you?!")
|
||||
|
||||
elif not data.get('ship') or not data['ship'].get('modules') or not data['ship'].get('name', '').strip():
|
||||
self.status['text'] = _("What are you flying?!") # Shouldn't happen
|
||||
# Shouldn't happen
|
||||
# LANG: Unknown ship
|
||||
self.status['text'] = _("What are you flying?!")
|
||||
|
||||
else:
|
||||
self.status['text'] = ''
|
||||
@ -350,14 +356,14 @@ class StatsResults(tk.Toplevel):
|
||||
self.addpagerow(page, thing, with_copy=True)
|
||||
|
||||
ttk.Frame(page).grid(pady=5) # bottom spacer
|
||||
notebook.add(page, text=_('Status')) # Status dialog title
|
||||
notebook.add(page, text=_('Status')) # LANG: Status dialog title
|
||||
|
||||
page = self.addpage(notebook, [
|
||||
_('Ship'), # Status dialog subtitle
|
||||
_('Ship'), # LANG: Status dialog subtitle
|
||||
'',
|
||||
_('System'), # Main window
|
||||
_('Station'), # Status dialog subtitle
|
||||
_('Value'), # Status dialog subtitle - CR value of ship
|
||||
_('System'), # LANG: Main window
|
||||
_('Station'), # LANG: Status dialog subtitle
|
||||
_('Value'), # LANG: Status dialog subtitle - CR value of ship
|
||||
])
|
||||
|
||||
shiplist = ships(data)
|
||||
@ -366,7 +372,7 @@ class StatsResults(tk.Toplevel):
|
||||
self.addpagerow(page, list(ship_data[1:-1]) + [self.credits(int(ship_data[-1]))], with_copy=True)
|
||||
|
||||
ttk.Frame(page).grid(pady=5) # bottom spacer
|
||||
notebook.add(page, text=_('Ships')) # Status dialog title
|
||||
notebook.add(page, text=_('Ships')) # LANG: Status dialog title
|
||||
|
||||
if platform != 'darwin':
|
||||
buttonframe = ttk.Frame(frame)
|
||||
|
Loading…
x
Reference in New Issue
Block a user