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Changelog: Correct 'Developers' header, and clarify EDDN delays

* I'd missed 'Plugin ' off 'Plugin Developers'.
* Clarification added that EDDN messages will still go through quickly if
  not delayed by user settings or an EDDN Gateway issue.
This commit is contained in:
Athanasius 2022-11-27 16:37:37 +00:00
parent 4858ec7200
commit 81111d72bf
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@ -58,6 +58,11 @@ Pre-Release 5.6.0-beta1
Currently, the feedback of "Sending data to EDDN..." in the UI status line
has been removed.
**If you do not have "Delay sending until docked" active, then the only
messages that will be at all delayed will be where there was a communication
problem with the EDDN Gateway, or it otherwise indicated a problem other
than 'your message is bad'.**
* As a result of this EDDN rework this application now sends appropriate
`gameversion` and `gamebuild` strings in EDDN message headers.
The rework was necessary in order to enable this, in case of any queued
@ -96,7 +101,7 @@ there are some changes to the major third-party websites and tools.
Look for announcements by individual sites/tools as to what they have chosen
to do.
Developers
Plugin Developers
---
* There is a new flag in `state` passed to plugins, `IsDocked`. See PLUGINS.md
for details.