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PLUGINS.md: Document new language/gameversion/gamebuild state fields.
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@ -660,6 +660,11 @@ New in version 5.0.3:
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The `Suits` members have an additional key:value pair `edmcName` which is our
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preferred name for display on the UI, for the in-use game language.
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The "language", "gameversion" and "build" values from the "Fileheader" event
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are all now stored in `state[]` fields; "GameLanguage", "GameVersion" and
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"GameBuild".
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##### Synthetic Events
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A special "StartUp" entry is sent if EDMC is started while the game is already
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