205 lines
5.6 KiB
Go
205 lines
5.6 KiB
Go
package view
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import (
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"fmt"
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"strconv"
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"strings"
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"github.com/sirupsen/logrus"
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"github.com/wagoodman/dive/dive/filetree"
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"github.com/wagoodman/dive/dive/image"
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"github.com/wagoodman/dive/runtime/ui/format"
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"github.com/wagoodman/dive/runtime/ui/key"
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"github.com/awesome-gocui/gocui"
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"github.com/dustin/go-humanize"
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)
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// Details holds the UI objects and data models for populating the lower-left pane. Specifically the pane that
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// shows the layer details and image statistics.
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type Details struct {
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name string
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gui *gocui.Gui
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view *gocui.View
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header *gocui.View
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imageName string
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efficiency float64
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inefficiencies filetree.EfficiencySlice
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imageSize uint64
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currentLayer *image.Layer
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}
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// newDetailsView creates a new view object attached the the global [gocui] screen object.
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func newDetailsView(gui *gocui.Gui, imageName string, efficiency float64, inefficiencies filetree.EfficiencySlice, imageSize uint64) (controller *Details) {
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controller = new(Details)
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// populate main fields
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controller.name = "details"
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controller.gui = gui
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controller.imageName = imageName
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controller.efficiency = efficiency
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controller.inefficiencies = inefficiencies
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controller.imageSize = imageSize
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return controller
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}
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func (v *Details) Name() string {
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return v.name
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}
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// Setup initializes the UI concerns within the context of a global [gocui] view object.
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func (v *Details) Setup(view *gocui.View, header *gocui.View) error {
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logrus.Tracef("view.Setup() %s", v.Name())
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// set controller options
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v.view = view
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v.view.Editable = false
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v.view.Wrap = false
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v.view.Highlight = false
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v.view.Frame = false
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v.header = header
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v.header.Editable = false
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v.header.Wrap = false
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v.header.Frame = false
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var infos = []key.BindingInfo{
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{
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Key: gocui.KeyArrowDown,
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Modifier: gocui.ModNone,
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OnAction: v.CursorDown,
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},
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{
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Key: gocui.KeyArrowUp,
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Modifier: gocui.ModNone,
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OnAction: v.CursorUp,
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},
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}
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_, err := key.GenerateBindings(v.gui, v.name, infos)
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if err != nil {
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return err
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}
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return v.Render()
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}
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// IsVisible indicates if the details view pane is currently initialized.
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func (v *Details) IsVisible() bool {
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return v != nil
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}
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// CursorDown moves the cursor down in the details pane (currently indicates nothing).
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func (v *Details) CursorDown() error {
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return CursorDown(v.gui, v.view)
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}
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// CursorUp moves the cursor up in the details pane (currently indicates nothing).
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func (v *Details) CursorUp() error {
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return CursorUp(v.gui, v.view)
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}
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// OnLayoutChange is called whenever the screen dimensions are changed
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func (v *Details) OnLayoutChange() error {
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err := v.Update()
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if err != nil {
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return err
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}
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return v.Render()
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}
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// Update refreshes the state objects for future rendering.
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func (v *Details) Update() error {
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return nil
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}
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func (v *Details) SetCurrentLayer(layer *image.Layer) {
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v.currentLayer = layer
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}
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// Render flushes the state objects to the screen. The details pane reports:
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// 1. the current selected layer's command string
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// 2. the image efficiency score
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// 3. the estimated wasted image space
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// 4. a list of inefficient file allocations
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func (v *Details) Render() error {
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logrus.Tracef("view.Render() %s", v.Name())
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if v.currentLayer == nil {
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return fmt.Errorf("no layer selected")
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}
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var wastedSpace int64
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template := "%5s %12s %-s\n"
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inefficiencyReport := fmt.Sprintf(format.Header(template), "Count", "Total Space", "Path")
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height := 100
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if v.view != nil {
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_, height = v.view.Size()
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}
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for idx := 0; idx < len(v.inefficiencies); idx++ {
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data := v.inefficiencies[len(v.inefficiencies)-1-idx]
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wastedSpace += data.CumulativeSize
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// todo: make this report scrollable
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if idx < height {
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inefficiencyReport += fmt.Sprintf(template, strconv.Itoa(len(data.Nodes)), humanize.Bytes(uint64(data.CumulativeSize)), data.Path)
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}
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}
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imageNameStr := fmt.Sprintf("%s %s", format.Header("Image name:"), v.imageName)
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imageSizeStr := fmt.Sprintf("%s %s", format.Header("Total Image size:"), humanize.Bytes(v.imageSize))
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effStr := fmt.Sprintf("%s %d %%", format.Header("Image efficiency score:"), int(100.0*v.efficiency))
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wastedSpaceStr := fmt.Sprintf("%s %s", format.Header("Potential wasted space:"), humanize.Bytes(uint64(wastedSpace)))
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v.gui.Update(func(g *gocui.Gui) error {
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// update header
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v.header.Clear()
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width, _ := v.view.Size()
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layerHeaderStr := format.RenderHeader("Layer Details", width, false)
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imageHeaderStr := format.RenderHeader("Image Details", width, false)
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_, err := fmt.Fprintln(v.header, layerHeaderStr)
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if err != nil {
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return err
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}
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// update contents
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v.view.Clear()
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var lines = make([]string, 0)
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if v.currentLayer.Names != nil && len(v.currentLayer.Names) > 0 {
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lines = append(lines, format.Header("Tags: ")+strings.Join(v.currentLayer.Names, ", "))
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} else {
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lines = append(lines, format.Header("Tags: ")+"(none)")
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}
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lines = append(lines, format.Header("Id: ")+v.currentLayer.Id)
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lines = append(lines, format.Header("Digest: ")+v.currentLayer.Digest)
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lines = append(lines, format.Header("Command:"))
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lines = append(lines, v.currentLayer.Command)
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lines = append(lines, "\n"+imageHeaderStr)
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lines = append(lines, imageNameStr)
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lines = append(lines, imageSizeStr)
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lines = append(lines, wastedSpaceStr)
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lines = append(lines, effStr+"\n")
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lines = append(lines, inefficiencyReport)
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_, err = fmt.Fprintln(v.view, strings.Join(lines, "\n"))
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if err != nil {
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logrus.Debug("unable to write to buffer: ", err)
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}
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return err
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})
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return nil
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}
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// KeyHelp indicates all the possible actions a user can take while the current pane is selected (currently does nothing).
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func (v *Details) KeyHelp() string {
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return "TBD"
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}
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