The 'M' CSI mode is used to delete lines. This implements this mode
similar to the "INSERT LINES" CSI.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
The IL CSI ('L') is used to insert a given number of lines at the current
cursor position. All lines below are moved down.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This is a rewrite of the whole console layer so we can remove the
kmscon_buffer object to speed up the console.
This removes the split between the scroll region and the two margins so we
can resize margins in O(1). This also correctly merges the remaining
console modes so vte does not have to track them.
Btw. vim runs smoothly on kmscon with this console layer now (finally!).
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
For the same reason as we reset it to white on cell creation we need to
reset it to white on cell reset. Otherwise we have odd artifacts in
reverse video mode.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Reset font color to white for new cells. This allows us to draw reversed
cells that are not occupied by any value. Otherwise, these cells would be
still black if reversed.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
In inverse screen mode we switch background and foreground colors. As our
console layer supports transparent backgrounds, we have to do this in the
terminal layer.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This adds a new function that allows external subsystems to retrieve the
current flags of the console.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Instead of writing a function for each mode we now accept flags for the
console object. For now the flags are unused but other flags will be
added.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
VT510 manual says auto-wrap is disabled by default but most applications
(including bash) expect it to be on, therefore we enable it by default.
The console layer already supported it but the vte layer wasn't hooked up.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
When INSERT mode is enabled, we move all following characters to the right
and drop all characters that are moved beyond the margin.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This dummy is supposed to hard-reset the console. As the console is far
from finished, we keep it as dummy and implement this later.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This function is not needed at all. Instead, we should simply move one
character to the left on incoming backspace. There is no need to handle
auto-wrap on backspace.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This adds support for colored and bold characters. This also adds the
infrastrucure for background colors and underlined characters, however,
these are not properly implemented, yet.
The color codes are similar to xterm and optimized on black backgrounds.
So they are not too bright or shiny.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
We now assume a screen of -1,-1 to 1,1 instead of 0,0 to 1,1 to avoid
matrix transformations.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Instead of using the slow old font-factory we now use the new font_screen
object which allows faster software rendering with pango/cairo.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
margin_bottom was always the last index of the scroll-region, in contrast
to cells->mbottom_y which is the bottom margin size. However, this cache
is inconvenient so this replaces all calls to margin_bottom with a correct
immediate calculation of the bottom margin.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
The fixed_position option allows to explicitely keep the scrollback-buffer
position instead of scrolling on new input. This was already the current
behavior but now we can also scroll on new input if this is set to false.
Also fix up the formatting of the comments and remove old information.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
The buffer object is used internally only and should never be shared.
Hence, we can safely remove the refcnt.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
The buffer should not be accessed from code outside of console.c so make
it private. This includes some code-moving but no bigger changes. The diff
might look scary, though.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
We currently have too much layers in the console subsystem. This reduces
performance and produces ugly hacks like our "*_clear_region" function. We
now merge both files so we can directly access the buffer-structure.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Add new helper to console subsystem which performs a backspace
operation. We must take care of auto-wrap mode so we cannot simply use
the *_move_left() function.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
When erasing from the cursor position to line/screen end we must include
the current cursor position in the clear-region. We already did this but
missed the fact that there might be a pending-wrap so we might miss the
current position. Fix this.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
We must erase the whole screen and not only until the current cursor
position. Probably a copy-paste typo.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Add functions to move the cursor up/down/left/right. We must take care
of integer overflows here as the application may send us arbitrarily big
numbers.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
If auto-wrap mode is enabled we automatically advance the cursor to the
next line if we hit the end of line. Otherwise, we simply continue
overwriting the last character in the line.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
*_move_to() can be used to position the pointer at an arbitrary position
inside the buffer. If in relative-addressing mode, you cannot position
it outside the scroll-region, though.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Keep reference to top-most and bottom-most line of scroll buffer in
console wrapper. The margin_top and margin_bottom indexes are different
from them used in the buffer handler! We use indexes now instead of line
counts. This makes the handling much easier.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This function is no longer needed as we now have proper scrolling
functions. This also adjusts the buffer tests to be more appropriate.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
We do no rotation so rename the function to the more appropriate name
kmscon_console_newline.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
We now properly draw fonts with OpenGL. We now use FreeType2 instead of
pango to avoid big dependencies.
We also add a DejaVu font so we currently don't have to deal with font
selection.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Instead of drawing with fixed-function GL pipeline we now use our own
shader for texture drawing. This also fixes test_console to no longer
depend on GL.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
To switch to the new drawing subsystem we need a reference to a valid
compositor object so we can retrieve the GL context.
This also applies to the terminal object.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
We use a new font factory which is used to create a new font. It will later also
be used to cache fonts and select proper system fonts.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>