This merges both files so we can reduce the code overhead here. This is
still some very old code that was never correctly merged into new
uterm_vt.c subsystem. This should help doing it now.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
The main configuration is now limited to kmscon and thus should not use
the conf_* prefix. Move all code to use the new name and introduce the new
main.h header mainly for kmscon.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This adds an OpenGL text renderer. It uses textures to store glyph
information and renders the characters by assembling a vertex-list first.
To improve performance, we use texture-atlases.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This allows configuring the bblit backend during kmscon-build. If other
rendering backends are preferred, you can now compile kmscon without the
bblit backend.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This implements the static 2D blitting callbacks for the DRM backend. It
uses OpenGL to push the images with textures through the rendering
pipeline. Please note that this is horribly slow when used like 2D
blitting. However, it is a safe backend and better than nothing.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
These are the same helpers that were previously removed, however, they are
now part of the static-kmscon library and can be stripped away by the
linker.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
The genshader program now takes all input shaders as arguments so we can
easily add new shaders. We also name the constants after the shader file
to be as flexible as possible.
This also moves the generated shaders into the static-kmscon library. The
linker will strip unused symbols, anyway, so we aren't loosing anything
here.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
We are in a state where redrawing the console can take a significant
amount of time on slower machines. Therefore, we definitely need gcc code
optimizations which help here a _lot_. However, they are currently bundled
to the debug flags.
This splits this into two options. We still need this flag to get getter
backtraces. Otherwise, those inlined functions are horrible to track done.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
The freetype2 renderer uses ft2 and fontconfig to provide a very
simplistic renderer. We also simplify the logic of the whole subsystem a
lot and guarantee that each glyph will have the same size now.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This fixes the console and terminal layer to use the new text renderer
instead of the old one.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
The pango font backend is similar to the currently used older backend but
provides the new API. It is modular so we can disable it if not needed.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This is a rewrite of the input system. The backends itself are not
modified. However, it is now possible to have multiple backends and change
them on runtime.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
We no longer require glib, yeah! Drop the mandatory glib dependency from
all build-files. Notice that there is not a single dependency, anymore,
except for libc.
We still have a not-mentioned pango dependency but this can be replaced
with freetype or a static font renderer so we currently do not care.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
As we might need dbus for inter-process-communication later, this adds a
very rudimentary dbus client integration for epoll-based loops.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This adds a new drop-in replacement for the glib hashtable implementation.
The hash table can be found at github: github.com/rustyrussel/ccan
It's licensed under the terms of the LGPL and perfect for our
implementation. Please see COPYING for license information.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This removes the mode where we compiled uterm with OpenGL instead of
OpenGLES2 (it was broken anyway) and makes it fully optional now.
gl_shader.h is no longer compiled if OpenGL is not available and provides
dummy helpers instead.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Nearly all drm drivers provide a GEM/TTM buffer backend called "dumb
buffers". These buffers can simply be mmap'ped like fbdev device so 2D
acceleration is available. This patch adds a backend to uterm-video that
uses these buffers. It is quite similar to the drm backend but removes all
the egl/gl/gles2 dependencies.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Remove all obsolete code and make it more readable. Nearly all features
can now be configured. However, the code doesn't work correctly if udev or
systemd is removed. That will be fixed soon, though.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
The uterm code was created to allow other applications to easily build new
user-space terminals for linux machines. Therefore, put it into a separate
library and install the header files correctly.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
We use the eloop code in several other projects so move it into a shared
library to allow code-sharing.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Move all external sources into this library so we can use them everyone
but also be sure that we can link them statically. We will need this
guarantee later when adding LGPL stuff to libkmscon-static.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
We now build all small helpers into a separate small library that can be
linked statically into all our others. That is, we don't need to keep
backwards compatibility or anything inside this library.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Small stuff that is not worth putting into a separate library is no moved
into the "static" library which is statically linked into all our
subsystems.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This adds gtk-doc documentation builds to kmscon. All documentation is
build in a central place due to gtk-doc restrictions.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This adds a fully working fbdev backend to the uterm library. This allows
us to create our rendering pipeline on any linux machine.
The fbdev backend is not yet hooked up into kmscon. There are still some
remaining issues as we do not have OpenGL on fbdev if EGL is not compiled
with fbdev backend (which is usually not).
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Since vt100 (and extended with vt220) you can load different character
sets into GL and GR. As we use UTF-8 as base encoding, we actually do not
need them but have to support it for backwards compatibility. For further
information, see the comments in vte_charsets.c.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
The uterm VT API is designed to support new user-space implementations of
vt-master APIs. If we are on seat0 and CONFIG_VT is enabled, we use the
kernel VT API. In all other cases we currently simply fall back to a
non-op but will implement in the future dbus based APIs or similar to
support VT switching, that is multi-session, on all seats.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Internally, we use a new kbd API to handle keyboard related stuff in
uterm. It is a reimplementation of the old kbd_dumb.c backend.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This is a rewrite of the input layer but integrated into uterm. It has the
same functionality but is tightly bound to the concepts behind uterm and
will soon supercede the old implementation.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
The new uterm_monitor watches the system for seat-changes and puts all
devices under the correct seat. This allows to run kmscon on multiple
seats in a single process. It now also correctly handles seat-changes,
that is, devices that are reattached to a different seat on runtime.
It is not integrated into the kmscon source, yet, but will soon be.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
The test_include.h header now provides the basic initialization that will
later be used in all other tests. This allows us to use the same
program-parameters that kmscon uses and makes sure everything is
initialized properly before we run the tests.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
The old font-renderer was horribly slow. There were several ideas to
speed it up but I decided to add the pango backend again. Pango allows us
to draw combined-characters and all other kinds of special characters. We
would have to rewrite pango if we wouldn't want this dependency so I
currently have no idea why we should make it optional.
However, some people might not care whether they can correctly display all
kind of Unicode text but instead want some shiny kmscon without any
dependencies. Therefore, I will keep the old freetype font-renderer even
though it is not used yet. However, we can convert it at any time.
The new font-renderer is not used yet. We need to cleanup the console
layer first before it can be hooked into the terminal.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
pthread is already in our vmem due to our dependencies so link to it
explicitly and use pthread_sigmask to avoid buggy sigprocmask in
multi-threaded applications.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Use the new UI subsystem in the main application. The kmscon application
provides now the same functionality as the test_terminal application.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
We currently have too much layers in the console subsystem. This reduces
performance and produces ugly hacks like our "*_clear_region" function. We
now merge both files so we can directly access the buffer-structure.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
The GL subsystem is copied from the old output_context subsystem and now
provides shader and GL-math. It will replace the old output_context subs
soon.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
uterm_video can work with any backend so we need a DRM backend to get the
same functionality as our previous compositor/output API.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>