1.8 KiB
EDDN Shipyard Schema
Introduction
Here we document how to take data from an ED Shipyard
Journal
Event and properly structure it for sending to EDDN.
Please consult EDDN Schemas README for general documentation for a schema such as this.
If you find any discrepancies between what this document says and what is defined in the relevant Schema file, then you should, in the first instance, assume that it is the Schema file that is correct. PLEASE open an issue on GitHub to report any such anomalies you find so that we can check and resolve the discrepancy.
Senders
The primary data source for this schema is the ED Journal event
Shipyard
.
You MAY also source this data from the CAPI /shipyard
endpoint.
Please read
the guidance on checking for CAPI lag
before utilising CAPI data for EDDN messages.
The ships
array is built from only the name
values of either the Journal
PriceList
array in the Shipyard.json
file, or from the ships
array of
CAPI /shipyard
data.
When using CAPI data include ships listed in the "unavailable_list"
property (i.e. available at this station, but not to this Cmdr).
Key Renames
Some key names in this Schema are different from how they appear in the source
Journal data. Look for keys where the object contains a renamed
key - the
value is what the name would have been in the source Journal data.
Augmentations
horizons and odyssey flags
Please read horizons and odyssey flags in the Developers' documentation.
gameversion and gamebuild
You MUST always set these as per the relevant section of the Developers' documentation.