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* Add README-EDDN-schemas.md to hold general documentation for reference by other files such as... * Update codexentry-README.md to reference the general documentation.
50 lines
1.5 KiB
Markdown
50 lines
1.5 KiB
Markdown
# EDDN CodexEntry Schema
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## Introduction
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Here we document how to take data from an ED `CodexEntry` Journal Event and
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properly structure it for sending to EDDN.
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Please consult [EDDN Schemas README](./README-EDDN-schemas.md) for general
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documentation for a schema such as this.
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## Senders
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The primary data source for this schema is the ED Journal event `CodexEntry`.
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### Elisions
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You MUST remove any key where the key name ends in
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`_Localised`.
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You MUST remove the two keys `IsNewEntry` and `NewTraitsDiscovered`.
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### Augmentations
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#### StarPos
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You MUST **add** a `StarPos` key with value of type `array` containing the
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galaxy co-ordinates of the system. You will need to have obtained these
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from prior event(s) upon the player arriving, or logging into, the system.
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e.g. if the system is `Alpha Centauri`:
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```json
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"StarPos": [3.03125, -0.09375, 3.15625]
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```
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#### BodyID and BodyName
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You SHOULD attempt to track the BodyName and BodyID where the player is
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and add keys/values for these.
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For `BodyName` you MUST retrieve this from the latest `Status.json` data,
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using the `Body` value there-in.
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You can obtain the `BodyID` from a `ApproachBody` or `Location` event.
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You MUST cross-check the `Body` value in this to ensure it has the same
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name as you got from `Status.json`. One possible issue is binary bodies where
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you might get an `ApproachBody` for one before descending towards the other,
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without an additional `ApproachBody` to correct things.
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e.g. for `Bestia A 2 a`
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```json
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"BodyName": "Bestia A 2 a",
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"BodyID": 15,
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```
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## Receivers
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