sslh/udp-listener.c

139 lines
4.6 KiB
C

/*
udp-listener.c: handles demultplexing UDP protocols
# Copyright (C) 2020-2021 Yves Rutschle
#
# This program is free software; you can redistribute it
# and/or modify it under the terms of the GNU General Public
# License as published by the Free Software Foundation; either
# version 2 of the License, or (at your option) any later
# version.
#
# This program is distributed in the hope that it will be
# useful, but WITHOUT ANY WARRANTY; without even the implied
# warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
# PURPOSE. See the GNU General Public License for more
# details.
#
# The full text for the General Public License is here:
# http://www.gnu.org/licenses/gpl.html
*/
#include "common.h"
#include "probe.h"
#include "sslh-conf.h"
#include "udp-listener.h"
/* Find if the specified source has been seen before. -1 if not found
*
* TODO This is linear search and needs to be changed to something better for
* production if we have more than a dozen sources
* Also, this assumes src_addr from recvfrom() are repeatable for a specific
* source...
* */
static int known_source(cnx_collection* collection, int max_fd, struct sockaddr* addr, socklen_t addrlen)
{
int i;
for (i = 0; i < max_fd; i++) {
struct connection* cnx = collection_get_cnx_from_fd(collection, i);
if (cnx && (cnx->type == SOCK_DGRAM) && cnx->target_sock) {
if (!memcmp(&cnx->client_addr, addr, addrlen)) {
return i;
}
}
}
return -1;
}
/* Process UDP coming from outside (client towards server)
* If it's a new source, probe; otherwise, forward to previous target
* Returns: >= 0 sockfd of newly allocated socket, for new connections
* -1 otherwise
* */
int udp_c2s_forward(int sockfd, cnx_collection* collection, int max_fd)
{
char addr_str[NI_MAXHOST+1+NI_MAXSERV+1];
struct sockaddr src_addr;
struct addrinfo addrinfo;
struct sslhcfg_protocols_item* proto;
struct connection* cnx;
ssize_t len;
socklen_t addrlen;
int res, target, out = -1;
char data[65536]; /* Theoritical max is 65507 (https://en.wikipedia.org/wiki/User_Datagram_Protocol).
This will do. Dynamic allocation is possible with the MSG_PEEK flag in recvfrom(2), but that'd imply
malloc/free overhead for each packet, when really 64K is not that much */
addrlen = sizeof(src_addr);
len = recvfrom(sockfd, data, sizeof(data), 0, &src_addr, &addrlen);
if (len < 0) {
perror("recvfrom");
return -1;
}
target = known_source(collection, max_fd, &src_addr, addrlen);
addrinfo.ai_addr = &src_addr;
addrinfo.ai_addrlen = addrlen;
if (cfg.verbose)
fprintf(stderr, "received %ld UDP from %d:%s\n", len, target, sprintaddr(addr_str, sizeof(addr_str), &addrinfo));
if (target == -1) {
res = probe_buffer(data, len, &proto);
/* First version: if we can't work out the protocol from the first
* packet, drop it. Conceivably, we could store several packets to
* run probes on packet sets */
if (cfg.verbose) fprintf(stderr, "UDP probed: %d\n", res);
if (res != PROBE_MATCH) {
return -1;
}
out = socket(proto->saddr->ai_family, SOCK_DGRAM, 0);
struct connection* cnx = collection_alloc_cnx_from_fd(collection, out);
if (!cnx) return -1;
target = out;
cnx->target_sock = out;
cnx->proto = proto;
cnx->type = SOCK_DGRAM;
cnx->client_addr = src_addr;
cnx->addrlen = addrlen;
cnx->local_endpoint = sockfd;
}
cnx = collection_get_cnx_from_fd(collection, target);
/* at this point src is the UDP connection */
res = sendto(cnx->target_sock, data, len, 0,
cnx->proto->saddr->ai_addr, cnx->proto->saddr->ai_addrlen);
cnx->last_active = time(NULL);
fprintf(stderr, "sending %d to %s\n",
res, sprintaddr(data, sizeof(data), cnx->proto->saddr));
return out;
}
void udp_s2c_forward(struct connection* cnx)
{
int sockfd = cnx->target_sock;
char data[65536];
int res;
res = recvfrom(sockfd, data, sizeof(data), 0, NULL, NULL);
fprintf(stderr, "recvfrom %d\n", res);
CHECK_RES_DIE(res, "udp_listener/recvfrom");
res = sendto(cnx->local_endpoint, data, res, 0,
&cnx->client_addr, cnx->addrlen);
cnx->last_active = time(NULL);
fprintf(stderr, "sendto %d to\n", res);
}
/* returns date at which this socket times out. */
int udp_timeout(struct connection* cnx)
{
if (cnx->type != SOCK_DGRAM) return 0; /* Not a UDP connection */
return cnx->proto->udp_timeout + cnx->last_active;
}