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mirror of https://github.com/EDCD/EDMarketConnector.git synced 2025-05-29 06:39:32 +03:00

Move coriolis.py coriolis_ship_map into data.py

This commit is contained in:
Athanasius 2021-04-03 10:28:07 +01:00
parent cc809de042
commit 02d1a8cf45
2 changed files with 10 additions and 9 deletions

View File

@ -16,6 +16,7 @@ from config import config
import outfitting
import companion
import util_ships
from data import coriolis_ship_map
if __name__ == "__main__":
@ -30,15 +31,6 @@ if __name__ == "__main__":
data = json.load(open('coriolis-data/dist/index.json'))
# Map Coriolis's names to names displayed in the in-game shipyard
coriolis_ship_map = {
'Cobra Mk III' : 'Cobra MkIII',
'Cobra Mk IV' : 'Cobra MkIV',
'Krait Mk II' : 'Krait MkII',
'Viper' : 'Viper MkIII',
'Viper Mk IV' : 'Viper MkIV',
}
# Symbolic name from in-game name
reverse_ship_map = {v: k for k, v in list(util_ships.ship_map.items())}

View File

@ -21,3 +21,12 @@ companion_category_map = {
'Waste ': 'Waste',
'NonMarketable': False, # Don't appear in the in-game market so don't report
}
# Map Coriolis's names to names displayed in the in-game shipyard.
coriolis_ship_map = {
'Cobra Mk III': 'Cobra MkIII',
'Cobra Mk IV' : 'Cobra MkIV',
'Krait Mk II' : 'Krait MkII',
'Viper' : 'Viper MkIII',
'Viper Mk IV' : 'Viper MkIV',
}