The 'if not this.station' was early paranoia when first getting things
working with Odyssey. It prevents a relog from Horizons (i.e. different
location) from correctly picking up an Odyssey login station when
on-foot in concourse.
Also, EDSM was defaulting wrongly for this.station_marketid. Not that
the plugin even *uses* that at this time.
Sure the `for k, v in ...` means not sending any that are empty/none,
but it will still send the event, just with *no* reputations.
When you're on a fresh character you have no reputations yet, so avoid
causing an Inara API error, including status line text.
Close#581
* The new_worker/NewThis doesn't currently have a mechanism to ask the
new_worker to exit. It's relying on being a daemon thread and dying
once all non-daemon (i.e. main) threads have exited.
* Comment out the traceback in plugins/eddn.py, the return is enough.
* 'Called with no event_queue' can be TRACE.
* Don't care about "Everything was alright, the near-neutral status just
wasn't stored." from Inara.
FSDTarget contains the target system under `SystemAddress`, meaning that
any time you selected a star other than the current one, plugins'
`this.system_address` was updated to that target, rather than the
current system. Said updating causes the links provided from system_url
to reflect that update (for providers that support ID64s).
This changes the journal_entry behaviour to only update
`this.system_address` when the event is any of Location, Docked,
or FSDJump, all of which contain only the current system.
* If you request docking successfully then show the station namd and
have the link work.
* This is then only undone if you:
1) Dock and undock
2) Supercruise away
3) Jump away
It is *not* undone if you simply cancel the docking request.
Tested only with same provider for system and station for each of the
three, not the other 6 combinations.