Support for this was added upstream, we can use it now. This mostly
means that modifiers won't repeat anymore.
Signed-off-by: Ran Benita <ran234@gmail.com>
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Support for this was added upstream, so we should avoid keeping the
entire conversion table twice in (readonly) memory. The old files are
still used by the dumb backend.
Signed-off-by: Ran Benita <ran234@gmail.com>
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Move all external sources into this library so we can use them everyone
but also be sure that we can link them statically. We will need this
guarantee later when adding LGPL stuff to libkmscon-static.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
It still used the old name. So convert it to use the more general name as
we are building all documentation into one global document.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
We now build all small helpers into a separate small library that can be
linked statically into all our others. That is, we don't need to keep
backwards compatibility or anything inside this library.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Small stuff that is not worth putting into a separate library is no moved
into the "static" library which is statically linked into all our
subsystems.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
We often need to return the same message over and over again with the same
return value. Use default log-messages now instead of ignoring the log.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Sometimes, the parent object might not be available so we need to pass in
the log-object directly. Use "d" as prefix for those functions and add
variants for the most oftenly used functions.
If you need more direct variants, add them when you introduce the first
user.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
When creating a new eloop object, we now require an lloop function so we
can perform conditional logging.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Libraries must never log unconditionally. Otherwise, applications are
unable to disable logging and can get confused. This header contains
helpers to implement conditional logging on context objects inside of
libraries.
It is compatible to the log interface in kmscon apart from the runtime
configuration.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
The kernel defines 8 severities. Lets be compatible to these numbers so
our API will not have to be changes in the future.
This also causes LOG_ALERT to be added. It is not used, yet, but may be in
the future.
We also change the parameter type of severities to "unsigned int". Enum
variables can change types if new enums are added. We don't want that so
use a fixed type.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
We reset all modes but forget to set them on the console object, too. The
AUTO_WRAP mode is the only mode that matters here, so we can ignore the
other modes.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
We force EGL_DISPLAY to drm now. Otherwise, we might cause segfaults if
the EGL library tries to use the X11 egl-backend.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
The new --fbdev option allows runtime switching between the two backends.
That is, we only use fbdev devices when --fbdev is given. Otherwise, DRM
is used.
Technically, it would also be possible to use both. However, almost every
DRM device does also register an fbdev device for backwards compatibility.
Therefore, we must avoid using both, the DRM and fbdev device of the same
display at the same time. As this would also mean dealing with failures in
one backend and then switching to the other, we avoid this for complexity
reasons. Who needs fbdev and drm simultaneously, anyway?
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
The drm video backend does automatically blit the framebuffer on wake-up,
however, the fbdev backend does not. Hence, we automatically redraw on
wake-up in the terminal backend now.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
We now enumerate displays on wake-up so we might end up adding a display
twice. This causes the display to be redrawn twice which is nasty so we
avoid it.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Other registered callbacks might get confused if we change the parameters.
Hence, we use a static copy for further actions.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
If OpenGL is not supported, we now allow 2D blitting into the video
framebuffer as alternative to shaders.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
If OpenGL is not supported, we should _not_ return 0. Otherwise, there is
not convenient way to detect this scenario.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
We might have missed a display when our handler was not registered, yet.
So enumerate these displays on wakeup so we can be sure that we have all
displays registered with the terminal subsystem.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
We currently try activating the OpenGL context when adding a video device
to a seat. However, not all video backends provide OpenGL contexts so
remove this restriction. The terminal subsystem does all this by itself
now.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
If the video backend does not provide an OpenGL context, there is no need
to create the gl shaders. We then use the 2D blitting functions instead.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This can help a lot when debugging displays that are registered multiple
times with a terminal object.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This makes double-buffering optional as not all drivers provide this. In
fact, only very few drivers implement this. Furthermore, this also adds a
fake display-mode that is used instead of NULL. Otherwise, the screen
object might not work as expected.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
All backends that do not provide OpenGL contexts can not implement buffer
blitting so we can at least draw rectangular areas to the framebuffer.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Notify all listeners when going to sleep or waking up. This allows saving
energy in the listeners by not redrawing the screen while being asleep.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
We discard all non-xrgb32 devices for simplicity reasons for now. We
definitely need to support other devices in future but that makes the
backend unnecessarily complex at the beginning so avoid it.
This also moves the resolution-change to the beginning and duplicates the
tests so we can be totally sure that everything is right after setting the
correct values.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
When the backend does not implement display_use() then we return an error
instead of success to notify the application that it should use blitting
instead.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
fbdev does not support OpenGL contexts so there is no need to implement
this function. Instead, we will provide blitting support later.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This adds gtk-doc documentation builds to kmscon. All documentation is
build in a central place due to gtk-doc restrictions.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This adds a fully working fbdev backend to the uterm library. This allows
us to create our rendering pipeline on any linux machine.
The fbdev backend is not yet hooked up into kmscon. There are still some
remaining issues as we do not have OpenGL on fbdev if EGL is not compiled
with fbdev backend (which is usually not).
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This is a rewrite of the whole console layer so we can remove the
kmscon_buffer object to speed up the console.
This removes the split between the scroll region and the two margins so we
can resize margins in O(1). This also correctly merges the remaining
console modes so vte does not have to track them.
Btw. vim runs smoothly on kmscon with this console layer now (finally!).
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
The fblog drivers provides a replacement for fbcon and prints all kernel
log messages to all available framebuffer devices.
As long as the driver is not upstream, I will keep it here for reference.
See linux-serial@vger.kernel.org for discussion.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
We mixed up X/Y coordinates. HUP and HVP send them reversed as often used
in terminals. Anyway, now it works correctly.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
When we receive an unknown SM/RM message, be more verbose about what
exactly was received on the log output.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Most of the CSIs for cursor movement are already implemented but HVP and
CUP are missing. This adds both CSI handlers to the VTE layer.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>