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mirror of https://github.com/EDCD/EDMarketConnector.git synced 2025-04-17 09:32:23 +03:00

64 Commits

Author SHA1 Message Date
Jonathan Harris
bfcd70149f Add new modules in E:D 1.5/2.0 2015-12-21 14:58:36 +00:00
Jonathan Harris
6c9c4c73a3 Add helper script for collating lists of seen commodities, modules and ships. 2015-12-05 02:50:53 +00:00
Jonathan Harris
face96eca0 Rationalise handling of different ship names in-game, in EDDN messages, in E:D Shipyard loadouts and in Coriolis loadouts. 2015-12-05 02:48:20 +00:00
Jonathan Harris
b0f60af38d Add command-line program. 2015-11-07 05:08:49 +00:00
Jonathan Harris
2cb27ddc0e Tidy up handling of Discovery Scanners and Docking Computer. 2015-10-22 02:47:25 +01:00
Jonathan Harris
58b7a18eec Correct ship name in flight log. 2015-10-08 14:35:23 +01:00
Jonathan Harris
ec4c2f480d Use case-insensitive comparisons for modules.
Fixes #25.
2015-09-23 17:23:31 +01:00
Jonathan Harris
870fedecd3 Fix outfitting module sanity check. 2015-09-22 14:55:03 +01:00
Jonathan Harris
6a917556d0 Include module status and priority in Coriolis outfitting. 2015-08-30 04:56:48 +01:00
Jonathan Harris
d9d6856ce9 Fix for Electronic Countermeasure in ship loadout. 2015-08-01 23:54:15 +01:00
Jonathan Harris
a586e004ec Fix for Pack-hound Missile Rack in ship loadout. 2015-07-11 12:45:59 +01:00
Jonathan Harris
77f6e3ea75 List variant modules in ship loadout. 2015-07-07 01:57:27 +01:00
Jonathan Harris
7576e3331f Skip PP faction-specific modules. 2015-07-04 11:44:57 +01:00
Jonathan Harris
0002d321ca Add option to output ship loadout in E:D Shipyard format. 2015-06-18 23:01:02 +01:00